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Gameloft

David Neiss - Scriptwriter and Dialogue Writer

Raymanzone: Could you introduce yourself briefly?
David Neiss: My name is David Neiss and I'm 34 years old. I wrote the script and dialogues for Rayman 3.

How does one come to be a scriptwriter/dialogue writer for a game like Rayman 3?
I studied history of art, cinema and sociology, mostly to be able to examine my main passion - science fiction, fantasy and horror stories - from all points of view. Before finding my first scriptwriting job, I had a string of casual jobs in publishing, film conservation and even archeology. Then, in late 1998, I was taken on by Ubi Soft and, among other things, I finalized the script for Rayman 2. Since that worked out well, in September 1999 I joined the Rayman 3 design team.

In a few words, what does your job involve?
Working on a video game script requires, first and foremost, knowing how to function in a team. Without losing sight of the story you want to tell, you constantly have to review the text and suggest new directions. In short, you have to know how to write in real time and in relation to the people you work with (game designers, graphic designers, animators, programmers, sound designers) and with certain constraints - technological, for the most part, but also commercial and marketing constraints.

What made you want to work in the video game sector?
I was really crazy about video games from the age of 14 or 15. Later on, I saw them as a very special field in which I could quench my thirst for writing stories set in imaginary worlds. Rayman 3 helped me rediscover the child in me - a time when I was less polite and well-behaved than I am now!

Thank you David !




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